Big Picture Throughout the
morning’s activities, students will have explored the design of personal
creative spaces, which will have led to a campus walkabout – to consider the
design of school-based learning spaces.
Backstory Over the coming
years, NOCCA will expand the school’s structure as well as transform interiors.
Administration feels strongly that students will have a voice in the process.
In addition, the local community seeks design input from the students regarding
a historical museum focused on the civil rights movement.
Design Day 2011 Design Day 2011 will
introduce 60 high school freshman to design thinking and learning skills using
a Learn.Think.Do approach to design new learning spaces… by extension
learning processes. Goal – over time students will become self-directed problem
solvers embedded in continuous growth. In other words, students will go beyond
the “right answer”, rather realize multiple alternatives to consider to any
given problem, situation, etc.
| Brainstorming Session/s Prior to the brainstorming session/s with visiting designers, kids will have experienced a story mapping exercise – designed to consolidate morning activities. Session facilitators will “gently guide and design with” (as opposed to drive and design for) teams of students through a process to visualize student-generated ideas in sketch/written form.
Outputs and Direct Application Outputs of the brainstorming session will serve as a bridge to an upcoming Charrette – where students will present initial plans of action for foreign language, humanities, science learning spaces. Student teams will offer written narratives along with creative representations of their choice (digital media, dance, musical, 3-D or 2-D model, etc.).
Framework
- 30 students, divided
into 3 teams of 10 – approximately 1 designer to 2-3 students
- If more designers than needed, those folks will
serve as agents to rove, ask probing questions, etc
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